Virtual Reality Video Game

Overview

A boxing ring in your living room.

We built this VR boxing game as a client commission for standalone headsets, with the fight mirrored to the TV so the whole room can watch.

Platform
Standalone VR
Genre
Boxing
Played
Standing, at home
Service
VR game development
Tech stack
UnityMeta XR SDKOpenXRC#
Requirements

What they needed.

  1. 01

    A boxing game for standalone VR headsets, played standing up in an ordinary living room.

  2. 02

    Punches that land with real weight, read from the controllers already in the player’s hands.

  3. 03

    A live view on the TV, so everyone else in the room gets to watch the fight.

Challenge

What made it hard.

  1. 01

    Reading a punch’s speed and angle from controller motion without false hits.

  2. 02

    Holding the frame rate on a standalone headset, where a dropped frame is felt, not just seen.

  3. 03

    Keeping the player inside a safe play space without breaking the fight.

Solution

How we cracked it.

Contact

Have an idea people could play, explore or interact with?

A rough idea is plenty. Tell us who it’s for and what should make it fun. We’ll talk through the platform, scope and next step.

We’ll reply within one working day, talk it through, and outline the work, timing and cost before you decide.

Prefer email? Write to us athello@geekinate.com